Glossary
Quick reference for 108 terms across 7 categories used in the Herding Cats in the AI Age series. Auto-linked on first mention per section in each paper.
108 terms across 7 categories: AI / Agent 21 · Military 27 · Reference 6 · LSS / Quality 22 · Person 13 · Series 10 · Process 9
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Section titled “Browse by category”Military (27)
AAR · Auftragstaktik · Battle Rhythm · BCT · BCTP · BLUF · C2 · CCIR · COA · Combined Arms · Commander’s Intent · Common Operating Picture · DOTMLPF-P · FRAGORD · G-1 · G-2 · G-3 · G-4 · IPB · MDMP · METT-TC · Mission Command · OAKOC · OODA · OPORD · ROE · WARNO
LSS / Quality (22)
Bounded Rationality · Channel Capacity · Control Chart · Cp/Cpk · DMAIC · DOWNTIME · Entropy · First-Pass Yield · FMEA · Incentive Compatibility · Kaizen · LSS · Lyapunov Stability · Mechanism Design · Poka-yoke · QASAS · Quality 4.0 · Reward Shaping · RPN · Six Sigma · TIMWOODS · Yokoten
AI / Agent (21)
A2A · AAIF · Agent Card · Agentic AI · Anthropic · Blue · Claude · Constitutional AI · Context Window · Ensemble Methods · Gastown · Hallucination · LLM · MAS · MAST · MCP · MoE · Orchestrator-Worker · Policy Gradient · RAG · Token
Series (10)
CMDP · Creative Middleman · Digital Battle Staff · Drop Zone · Gravity Pipeline · Herding Cats · METT-TC(IT) · Task Tensor · Tetris Primitives · Toboggan Doctrine
Process (9)
CPI · Gate A · Gate B · Knowledge Well · OC · PARA · PAT · PKM · STO
Reference (6)
ADP 5-0 · ADP 6-0 · ATP 5-19 · FM 5-0 · FM 6-0 · TC 25-20
Person (13)
Boyd · Cemri · Deming · Forte · Karpathy · Ohno · Pyzdek · Reason · Senge · Shannon · Shingo · Simon · Yegge
A
A2A
AI / Agent
Google’s April 2025 protocol (donated to Linux Foundation) standardizing how AI agents communicate with each other. Handles horizontal agent-to-agent relationships. Complements MCP.
Also: Agent2Agent Protocol, Agent2Agent
See also: MCP · Agent Card · AAIF
First introduced in: Paper 1 the super intelligent five year old
External: https://a2a-protocol.org/latest/specification/
AAIF
AI / Agent
Linux Foundation directed fund announced December 2025, housing three founding projects: Anthropic’s MCP, Block’s goose framework, and OpenAI’s AGENTS.md standard. Platinum members include AWS, Anthropic, Block, Bloomberg, Cloudflare, Google, Microsoft, OpenAI.
Also: Agentic AI Foundation
First introduced in: Paper 1 the super intelligent five year old
AAR
Military
The Army’s structured reflection process using four questions: What did we plan to do? What actually happened? Why did it happen? What do we do differently? Used in the series as the model for AI system learning loops; codified in TC 25-20.
Also: After Action Review, After-Action Review
See also: CPI · DMAIC · TC 25-20
First introduced in: Paper 1 the super intelligent five year old
ADP 5-0
Reference
Army Doctrine Publication: The Operations Process (2019). Defines METT-TC, the operations process (plan-prepare-execute-assess), and the relationship between commander and staff.
Also: ADP5-0
See also: METT-TC · FM 5-0 · Battle Rhythm
First introduced in: Paper 1 the super intelligent five year old
ADP 6-0
Reference
Army Doctrine Publication: Mission Command. Establishes commander’s intent, disciplined initiative, and mutual trust as the foundation of decentralized execution. Doctrinal source for the Mission Command pattern applied to AI agents.
Also: ADP6-0
See also: Mission Command · Commander’s Intent · Auftragstaktik
First introduced in: Paper 2 the digital battle staff
Agent Card
AI / Agent
JSON metadata document in the A2A protocol that describes an AI agent’s capabilities, enabling other agents to discover and delegate to it.
Also: agent card
First introduced in: Paper 1 the super intelligent five year old
Agentic AI
AI / Agent
AI systems that pursue goals through sequences of actions, making decisions about which tools to use and steps to take — rather than simply responding to a single prompt. Distinct from chatbots.
Also: agentic AI, agentic
See also: MAS · LLM · Orchestrator-Worker
First introduced in: Paper 1 the super intelligent five year old
Anthropic
AI / Agent
AI research and deployment company. Built Claude; donated MCP to Linux Foundation; published Constitutional AI and Building Effective Agents.
Also: anthropic
First introduced in: Paper 1 the super intelligent five year old
ASS2
Process
Automation, Structure & Scalability, Safety & Security. A three-domain review framework where all three lenses apply together (flat, equal-weight). Used in this series when evaluating a system, artifact, or decision across its automation potential, structural scalability, and safety/security posture simultaneously. Not to be used for single-lens analysis.
Also: ASS-2, ASS2 review
First introduced in: Paper 3 the para experiment
ATP 5-19
Reference
Risk Management (2014). Four-step risk management process; doctrinal source for the FMEA-style risk scoring used in Tier 2 mission analysis.
Also: ATP5-19
First introduced in: Paper 1 the super intelligent five year old
Auftragstaktik
Military
German military concept meaning ‘mission-type tactics’ — give subordinates the what and why, release the how. Commanders discovered that AI agents perform better under Auftragstaktik than under detailed step-by-step instructions.
Also: mission-type tactics
See also: Mission Command · Commander’s Intent
First introduced in: Paper 2 the digital battle staff
B
Battle Rhythm
Military
The recurring schedule of staff meetings, briefings, and synchronization events that keeps a headquarters functioning. Codified in FM 6-0; applied in the vault as session-boot, mid-session checkpoint, and session-close cadence.
Also: battle rhythm
First introduced in: Paper 2 the digital battle staff
BCT
Military
The U.S. Army’s primary combined-arms maneuver unit, typically 3,000-5,000 soldiers. The scale at which planning doctrine (MDMP) becomes operationally critical.
Also: Brigade Combat Team
See also: MDMP · Combined Arms
First introduced in: Paper 2 the digital battle staff
BCTP
Military
Army program that trains brigade and division staffs through simulation-driven exercises. The author’s primary training vehicle for 7 years.
Also: Battle Command Training Program
First introduced in: Paper 2 the digital battle staff
Blue
AI / Agent
MDMP automation system built by Exia Labs. Deploys specialized AI agents for each MDMP phase. Being tested with the 101st Airborne Division and Washington Army National Guard.
Also: Blue system
See also: MDMP · Exia Labs · OAKOC
First introduced in: Paper 2 the digital battle staff
BLUF
Military
Military briefing style that leads with the conclusion and supports with detail. Reduces decision latency for time-constrained commanders.
Also: Bottom Line Up Front
First introduced in: Paper 1 the super intelligent five year old
Bounded Rationality
LSS / Quality
Herbert Simon’s concept that agents optimize within cognitive and informational limits rather than achieving theoretical optimality. Explains why pre-Claude-3 models required behavioral hooks rather than just good instructions — they satisficed locally.
Also: bounded rationality
See also: Simon · Mechanism Design
First introduced in: Paper 1 the super intelligent five year old
Boyd
Person
John R. Boyd (1927-1997), USAF Colonel and military theorist. Originated the OODA loop in ‘A Discourse on Winning and Losing’ (1987). Core insight: faster OODA cycling outperforms raw capability.
Also: John Boyd
See also: OODA
First introduced in: Paper 1 the super intelligent five year old
C
C2
Military
The military’s architecture for directing forces: hierarchical structure, standardized communication formats, clear authority chains. The AI industry independently converged on this same architecture for multi-agent systems.
Also: Command and Control
See also: Mission Command · Orchestrator-Worker
First introduced in: Paper 2 the digital battle staff
CCIR
Military
The specific information the commander must have to make decisions; drives intelligence collection priorities. PIR (Priority Intelligence Requirements) and FFIR (Friendly Force Information Requirements) are its two halves.
Also: Commander’s Critical Information Requirements
First introduced in: Paper 2 the digital battle staff
Cemri
Person
Mert Cemri. Lead author of UC Berkeley MAST taxonomy (NeurIPS 2025 Spotlight). ‘Why Do Multi-Agent LLM Systems Fail?’ (arXiv:2503.13657) catalogues 14 failure modes.
Also: Mert Cemri, Cemri et al
First introduced in: Paper 1 the super intelligent five year old
Channel Capacity
LSS / Quality
Shannon’s C = B log2(1 + S/N) — the maximum information rate transmittable through a noisy channel. Formalization of template-driven decision throughput: structure increases agent instruction signal-to-noise ratio.
Also: channel capacity
See also: Shannon · Entropy · Toboggan Doctrine
First introduced in: Paper 1 the super intelligent five year old
Claude
AI / Agent
Anthropic’s family of LLMs (Opus, Sonnet, Haiku). Claude Code is the CLI/agent harness used to operate the vault documented in this series.
Also: Claude Opus, Claude Code, Anthropic Claude
See also: Anthropic · MCP · LLM
First introduced in: Paper 1 the super intelligent five year old
CMDP
Series
Eight-component framework developed through the Claude-Grok AI-to-AI exchange documented in Paper 5: independent generation, blind critique, revealed-identity critique, human synthesis, live fact-check, probability distributions, training prior disclosure, open publication.
Also: Cross-Model Deliberation Protocol
See also: PAT · Hallucination · Ensemble Methods
First introduced in: Paper 5 when the cats talk to each other
COA
Military
A possible approach to accomplishing the assigned mission. MDMP requires developing 2-3 distinct COAs, war-gaming each, then selecting based on commander’s judgment. AI equivalent: generate multiple solution paths before committing.
Also: Course of Action, courses of action
See also: MDMP · IPB · Wargaming
First introduced in: Paper 1 the super intelligent five year old
Combined Arms
Military
Military doctrine of integrating infantry, armor, artillery, aviation, and other capabilities into coordinated operations — each component amplifying the others’ strengths. Analogy for multi-model AI orchestration.
Also: combined arms
See also: Orchestrator-Worker · MoE
First introduced in: Paper 4 the creative middleman
Commander's Intent
Military
Concise expression of purpose, key tasks, and end state issued by the commander. Subordinates use it to make decisions when contact with higher headquarters is lost or when the situation changes faster than orders can be updated. Foundation of Mission Command.
Also: commanders intent, commander intent
See also: Mission Command · Auftragstaktik · FRAGORD
First introduced in: Paper 2 the digital battle staff
Common Operating Picture
Military
A shared digital display showing the positions and status of all friendly and enemy forces. AI equivalent: shared context state visible to all agents in a multi-agent system.
Also: COP
See also: Battle Rhythm · Context Window
First introduced in: Paper 2 the digital battle staff
Constitutional AI
AI / Agent
Anthropic’s alignment approach using constitutional principles and AI-generated feedback. The alignment-layer approach complemented by Toboggan Doctrine’s structural-enforcement layer. Bai et al. arXiv:2212.08073.
Also: constitutional AI
See also: Anthropic · Toboggan Doctrine
First introduced in: Paper 3 the para experiment
External: https://arxiv.org/abs/2212.08073
Context Window
AI / Agent
The maximum amount of text (measured in tokens) that an AI model can process in a single session. A key constraint in multi-agent system design — agents accumulate ‘context pollution’ over long runs.
Also: context window
See also: Token · LLM · Hallucination
First introduced in: Paper 1 the super intelligent five year old
Control Chart
LSS / Quality
Statistical process control (SPC) tool plotting a quality metric over time against upper and lower control limits (UCL/LCL). Within-limits = in control; drift beyond limits = out of statistical control. Foundational LSS/Quality 4.0 instrument.
Also: control chart, SPC
See also: Cp/Cpk · LSS · Quality 4.0
First introduced in: Paper 1 the super intelligent five year old
Cp/Cpk
LSS / Quality
Statistical process capability indices. Cp measures potential capability (spec width / process width); Cpk measures actual capability accounting for centering. Cpk >= 1.33 is generally acceptable.
Also: Cp, Cpk, process capability
See also: Control Chart · Six Sigma · LSS
First introduced in: Paper 1 the super intelligent five year old
CPI
Process
The feedback loop that updates templates, playbooks, and governance based on observed outcomes. Each AAR feeds CPI; CPI is the Lyapunov function for vault defect rate.
Also: Continuous Process Improvement
See also: AAR · DMAIC · Lyapunov Stability · Yokoten
First introduced in: Paper 1 the super intelligent five year old
Creative Middleman
Series
Paper 4’s analysis of Adobe’s positioning as the creative-AI orchestrator routing user intent to partner models (OpenAI, Google, Runway). The middleman pattern is structurally fragile when partners can disintermediate.
Also: creative middleman
See also: Adobe · Combined Arms
First introduced in: Paper 4 the creative middleman
D
Deming
Person
W. Edwards Deming (1900-1993). Originator of Plan-Do-Check-Act (PDCA) and statistical process control in management. ‘Out of the Crisis’ (1986) is the foundation of CPI.
Also: W. Edwards Deming
See also: DMAIC · CPI · Control Chart
First introduced in: Paper 1 the super intelligent five year old
Digital Battle Staff
Series
Paper 2’s central concept: applying the Napoleonic-era staff structure (G-1 through G-6) to AI agent organization. Each agent fills a specialized staff role with defined inputs, outputs, and authority.
Also: digital battle staff
See also: G-1 · G-2 · G-3 · G-4 · Mission Command
First introduced in: Paper 2 the digital battle staff
DMAIC
LSS / Quality
Lean Six Sigma’s improvement cycle: Define, Measure, Analyze, Improve, Control. Adapted as a governance lifecycle for AI agents; each AAR cycle is a DMAIC turn applied to template and skill quality.
Also: Define Measure Analyze Improve Control
See also: LSS · CPI · Quality 4.0 · Deming
First introduced in: Paper 1 the super intelligent five year old
DOTMLPF-P
Military
Doctrine, Organization, Training, Materiel, Leadership, Personnel, Facilities, and Policy. The U.S. Army capability-gap taxonomy, used to classify AI system gaps beyond just ‘software.’
Also: DOTMLPF
See also: MDMP · Mission Command
First introduced in: Paper 1 the super intelligent five year old
DOWNTIME
LSS / Quality
Lean Six Sigma mnemonic for the 8 wastes: Defects, Overproduction, Waiting, Non-utilized talent, Transportation, Inventory, Motion, Extra-processing. Applied to AI agent systems throughout Papers 1 and 4.
Also: downtime, 8 wastes
See also: LSS · TIMWOODS · Ohno
First introduced in: Paper 1 the super intelligent five year old
Drop Zone
Series
A named intake point in the gravity pipeline where new work arrives with its schema, retention class, and receipt vocabulary pre-defined. Each DZ has a contract that downstream agents can rely on.
Also: drop zone, DZ, Gravity Drop Zone
See also: Gravity Pipeline · Toboggan Doctrine
First introduced in: Paper 8 the toboggan doctrine
E
Ensemble Methods
AI / Agent
ML technique combining multiple classifiers; diversity reduces error variance. Validates PAT (parallel orthogonal review) and CMDP (independent generation before synthesis). Dietterich, 2000.
Also: ensemble methods, ensemble
First introduced in: Paper 5 when the cats talk to each other
Entropy
LSS / Quality
H(X) = -Sigma p(xi) log2 p(xi) — measure of uncertainty in a probability distribution. Template governance reduces action entropy: structure constrains the agent’s action distribution toward compliant behaviors.
Also: Shannon entropy
See also: Shannon · Channel Capacity
First introduced in: Paper 1 the super intelligent five year old
F
First-Pass Yield
LSS / Quality
Percentage of units completing a process without rework: FPY = Pi(1 - di) for n stages with defect rates di. Primary quality metric throughout the series. Gate enforcement raises per-stage yield from 90% to 99%, transforming five-stage FPY from 59% to 95.1%.
Also: FPY, first pass yield
See also: Cp/Cpk · Quality 4.0 · Gate A · Gate B
First introduced in: Paper 1 the super intelligent five year old
FM 5-0
Reference
Army Planning and Orders Production (2022). Codifies MDMP in Chapter 12. Primary doctrinal source for the planning frameworks adapted in this series.
Also: FM5-0
See also: MDMP · OPORD · ADP 5-0
First introduced in: Paper 1 the super intelligent five year old
FM 6-0
Reference
Commander and Staff Organization and Operations (2022). Establishes battle rhythm, staff section organization, and CCIR management.
Also: FM6-0
See also: Battle Rhythm · CCIR · G-1
First introduced in: Paper 2 the digital battle staff
FMEA
LSS / Quality
Lean Six Sigma risk-analysis tool: enumerate failure modes, score Severity x Occurrence x Detection = RPN (Risk Priority Number), prioritize mitigation by RPN.
Also: Failure Mode and Effects Analysis
See also: RPN · LSS · Risk Management
First introduced in: Paper 1 the super intelligent five year old
Forte
Person
Tiago Forte. Productivity author; created the PARA Method (Projects, Areas, Resources, Archives) — the substrate for this research.
Also: Tiago Forte
See also: PARA
First introduced in: Paper 3 the para experiment
FRAGORD
Military
A modification to an existing OPORD that does not require a full re-planning cycle. Used in the vault to signal commander intent updates during execution; the AI equivalent of a mid-session context update.
Also: FRAGO, Fragmentary Order
See also: OPORD · WARNO · Mission Command
First introduced in: Paper 2 the digital battle staff
G
G-1
Military
Personnel staff section. Part of the numbered staff system descended from Napoleon’s four headquarters departments, formalized by the Prussian Great General Staff.
Also: G1
See also: G-2 · G-3 · G-4 · C2
First introduced in: Paper 2 the digital battle staff
G-2
Military
Intelligence staff section. Owns IPB, CCIR management, and threat analysis. AI analog: the research/scan agent.
Also: G2
See also: IPB · CCIR · G-1 · G-3
First introduced in: Paper 2 the digital battle staff
G-3
Military
Operations staff section. Owns current operations, battle tracking, FRAGORD processing. AI analog: the orchestrator/supervisor.
Also: G3
See also: FRAGORD · Battle Rhythm · Orchestrator-Worker
First introduced in: Paper 2 the digital battle staff
G-4
Military
Logistics / sustainment staff section. AI analog: resource management and infrastructure agents.
Also: G4
First introduced in: Paper 2 the digital battle staff
Gastown
AI / Agent
Steve Yegge’s fourth-generation agent orchestration framework. GUPP = Gastown Universal Propulsion Principle: sessions are ephemeral, workflow state lives externally in Git, mission persists across agent restarts.
Also: GUPP, Gas Town
See also: Yegge · Orchestrator-Worker
First introduced in: Paper 1 the super intelligent five year old
External: https://github.com/steveyegge/gastown
Gate A
Process
Pre-execution quality gate. Verifies tool inventory, risk assessment, and readiness before committing resources. Ensures the agent has surveyed available skills/scripts before reinventing them.
Also: gate a, gate-a
See also: Gate B · First-Pass Yield · Poka-yoke
First introduced in: Paper 3 the para experiment
Gate B
Process
Post-execution completion gate. Verifies deliverables exist, documentation was updated, and the change propagated to all dependent references. Closes the institutionalization loop.
Also: gate b, gate-b
See also: Gate A · First-Pass Yield · WNTK
First introduced in: Paper 3 the para experiment
Gravity Pipeline
Series
The end-to-end vault flow where work moves downstream through drop zones, enrichment, routing, and archival via channel design rather than dispatcher logic. Senge’s learning organization made structural.
Also: gravity pipeline, gravity-fed pipeline
See also: Drop Zone · Toboggan Doctrine · Senge
First introduced in: Paper 8 the toboggan doctrine
H
Hallucination
AI / Agent
When an AI model generates confident but factually incorrect output. A quality defect in QASA/LSS terms. Addressed in the CMDP through bilateral fact-checking rounds.
Also: hallucinations, AI hallucination
First introduced in: Paper 1 the super intelligent five year old
Herding Cats
Series
The series title. Captures the central management problem of multi-agent AI systems: coordinating independent, semi-autonomous agents toward a coherent outcome — and the doctrinal answer that channel design beats coercion.
Also: herding cats
See also: Toboggan Doctrine · MAS · Mission Command
First introduced in: Paper 1 the super intelligent five year old
I
Incentive Compatibility
LSS / Quality
Mechanism design property where each agent’s optimal self-interested strategy produces the desired collective outcome. The deny hook is incentive-compatible: compliance dominates non-compliance in expected value.
Also: incentive compatibility, incentive-compatible
See also: Mechanism Design · Toboggan Doctrine
First introduced in: Paper 3 the para experiment
IPB
Military
The systematic process of analyzing the operational environment to support decision-making. Step 2 of MDMP Mission Analysis; the AI equivalent is environmental scan / 360 research before planning.
Also: Intelligence Preparation of the Battlefield
See also: MDMP · CCIR · METT-TC
First introduced in: Paper 2 the digital battle staff
K
Kaizen
LSS / Quality
Japanese term for continuous improvement through small, incremental changes. Foundation of CPI; complements DMAIC’s structured improvement cycle.
Also: kaizen
See also: CPI · DMAIC · Yokoten
First introduced in: Paper 3 the para experiment
Karpathy
Person
Andrej Karpathy. AI researcher (ex-Tesla, ex-OpenAI). ‘LLM OS’ thread (2023) positions LLMs as operating system kernels — validates the three-layer vault architecture.
Also: Andrej Karpathy
See also: LLM
First introduced in: Paper 1 the super intelligent five year old
Knowledge Well
Process
A long-form reference document that accumulates institutional knowledge on a single topic, versioned and cross-referenced. Wells are the gravity sink: solved problems flow into wells so future sessions inherit the answer.
Also: knowledge well, knowledge wells, well
See also: PARA · CPI · Yokoten
First introduced in: Paper 3 the para experiment
L
LLM
AI / Agent
Foundation AI model trained on large text datasets (GPT-4, Claude, Gemini, Grok, etc.). The individual ‘agents’ in multi-agent systems are typically LLMs with tool access.
Also: Large Language Model, large language model
See also: Agentic AI · Context Window · Token
First introduced in: Paper 1 the super intelligent five year old
LSS
LSS / Quality
Quality and process-improvement discipline combining Lean (waste elimination) with Six Sigma (variance reduction). DMAIC is its core execution cycle; FMEA, Cp/Cpk, and control charts are core instruments.
Also: Lean Six Sigma
See also: DMAIC · FMEA · DOWNTIME · Quality 4.0
First introduced in: Paper 1 the super intelligent five year old
Lyapunov Stability
LSS / Quality
System property: V(x) >= 0 and dV/dt <= 0, where V is a scalar Lyapunov function. The CPI loop is a Lyapunov function for vault defect rate, monotonically decreasing error frequency as fixes propagate.
Also: Lyapunov, Lyapunov function
See also: CPI · First-Pass Yield
First introduced in: Paper 3 the para experiment
M
MAS
AI / Agent
A system where multiple AI agents collaborate (or fail to collaborate) on a shared objective. The primary subject of this research series.
Also: Multi-Agent System, Multi Agent System
See also: MAST · Orchestrator-Worker · Agentic AI
First introduced in: Paper 1 the super intelligent five year old
MAST
AI / Agent
UC Berkeley taxonomy of 14 failure modes across 3 categories (Specification & System Design 37%, Inter-Agent Misalignment 31%, Task Verification & Termination 31%). Cemri et al., NeurIPS 2025 Spotlight. Failure rates 41-86.7% across 7 frameworks.
Also: Multi-Agent System Failure Taxonomy
See also: MAS · Cemri · MAST Failure Categories
First introduced in: Paper 1 the super intelligent five year old
External: https://arxiv.org/abs/2503.13657
MCP
AI / Agent
Anthropic’s late-2024 protocol (donated to Linux Foundation December 2025) standardizing how AI agents connect to tools, data sources, and external context. 97M+ monthly SDK downloads, 10,000+ active servers by early 2026.
Also: Model Context Protocol
See also: A2A · AAIF · Anthropic
First introduced in: Paper 1 the super intelligent five year old
External: https://modelcontextprotocol.io
MDMP
Military
The U.S. Army’s seven-step planning framework: Receipt of Mission, Mission Analysis, COA Development, COA Analysis (War-Gaming), COA Comparison, COA Approval, Orders Production. Refined over 70 years; the core framework applied to AI planning throughout the series.
Also: Military Decision Making Process, Military Decision-Making Process
See also: FM 5-0 · COA · OPORD · WARNO · Blue
First introduced in: Paper 1 the super intelligent five year old
Mechanism Design
LSS / Quality
Game theory subfield that designs rules and incentive structures to produce desired equilibrium outcomes, working backward from outcome to mechanism. Foundation of Toboggan Doctrine: design the environment so aligned behavior is the equilibrium strategy.
Also: mechanism design
See also: Incentive Compatibility · Toboggan Doctrine · Reward Shaping
First introduced in: Paper 3 the para experiment
METT-TC
Military
Six mission variables for analyzing any operational situation: Mission, Enemy, Terrain, Troops, Time, Civil considerations.
Also: METT-T
See also: METT-TC(IT) · IPB · ADP 5-0
First introduced in: Paper 1 the super intelligent five year old
METT-TC(IT)
Series
Author’s adaptation of METT-TC adding Information Technology as a 7th variable, acknowledging the digital battlespace in which AI agents operate.
Also: METT-TC-IT
First introduced in: Paper 1 the super intelligent five year old
Mission Command
Military
U.S. Army leadership doctrine codified in ADP 6-0. Emphasizes commander’s intent and disciplined initiative over detailed orders; the model for delegating authority to AI agents.
Also: mission command
See also: Auftragstaktik · Commander’s Intent · ADP 6-0
First introduced in: Paper 2 the digital battle staff
MoE
AI / Agent
Neural network architecture routing inputs to specialized sub-models via a gating function, activating only the most relevant expert per input. Structural model for multi-agent MDMP staff roles: the orchestrator is the gating function, specialist agents are the experts. Shazeer et al. arXiv:1701.06538.
Also: Mixture of Experts, Mixture-of-Experts
See also: Orchestrator-Worker · Combined Arms
First introduced in: Paper 2 the digital battle staff
External: https://arxiv.org/abs/1701.06538
O
OAKOC
Military
Terrain analysis framework: Observation, Avenues of approach, Key terrain, Obstacles, Cover and concealment. Used in MDMP Mission Analysis. Automated in the Blue system (Exia Labs).
Also: KOCOA-W, KOCOA
First introduced in: Paper 2 the digital battle staff
OC
Process
Trained external evaluator who observes a unit’s performance against doctrine and facilitates the AAR. In the vault, an OC agent reviews supervisor work and delivers fix-categorized findings.
Also: Observer-Controller, observer controller
First introduced in: Paper 3 the para experiment
Ohno
Person
Taiichi Ohno (1912-1990). Architect of the Toyota Production System; source of the Lean waste framework (DOWNTIME / TIMWOODS).
Also: Taiichi Ohno
First introduced in: Paper 1 the super intelligent five year old
OODA
Military
Decision cycle by John Boyd: Observe, Orient, Decide, Act. Boyd’s central insight is that faster OODA cycling outperforms raw capability. Used throughout the series as the cognitive model for agent decision-making.
Also: OODA loop, Observe Orient Decide Act, Observe-Orient-Decide-Act
See also: MDMP · Mission Command · Boyd
First introduced in: Paper 1 the super intelligent five year old
External: https://en.wikipedia.org/wiki/OODA_loop
OPORD
Military
The full military planning artifact produced by MDMP — a five-paragraph order: Situation, Mission, Execution, Sustainment, Command and Signal. The AI equivalent: the prompt that launches a complex multi-agent workflow.
Also: Operations Order, Operation Order
See also: MDMP · FRAGORD · WARNO
First introduced in: Paper 1 the super intelligent five year old
Orchestrator-Worker
AI / Agent
Multi-agent architecture where an orchestrator agent decomposes tasks and delegates to specialized worker agents. The independent convergence of every major AI company (Anthropic, OpenAI, Google, Microsoft, Cursor, Gastown) on this architecture mirrors the military’s hierarchical C2 structure.
Also: orchestrator-worker, orchestrator worker
See also: MAS · C2 · MoE · Gastown
First introduced in: Paper 1 the super intelligent five year old
P
PARA
Process
Tiago Forte’s vault organization method: Projects (active outcomes), Areas (ongoing responsibilities), Resources (reference material), Archives (inactive items). The substrate for this research.
Also: PARA Method, PARA method
See also: PKM · Forte · Knowledge Well
First introduced in: Paper 3 the para experiment
PAT
Process
Parallel multi-agent review pattern. Specialist lenses (LSS-BB, QASA, ASS2, Editorial) review a deliverable in parallel; a synthesizer produces convergent findings. Validates work before commitment without serializing review.
Also: PAT review, Planning Analysis Team, Parallel Approval Team
See also: QASAS · CMDP · Ensemble Methods
First introduced in: Paper 1 the super intelligent five year old
PKM
Process
Systematic approach to organizing, capturing, and retrieving personal information and knowledge. Obsidian is the PKM tool used in this series.
Also: Personal Knowledge Management
See also: PARA · Knowledge Well
First introduced in: Paper 3 the para experiment
Poka-yoke
LSS / Quality
Lean Six Sigma mistake-proofing device that makes errors structurally impossible. Templates-as-channels are the poka-yoke: the agent cannot produce a non-compliant output without explicitly defeating the structure.
Also: poka-yoke, pokayoke, mistake-proofing
See also: Toboggan Doctrine · LSS · Shingo
First introduced in: Paper 3 the para experiment
Policy Gradient
AI / Agent
Machine learning optimization method updating a policy toward higher expected reward by following the gradient of expected return. Formal analog of CPI loop template improvement: each AAR cycle nudges the template (policy) toward higher task quality.
Also: policy gradient
See also: Reward Shaping · CPI · Sutton
First introduced in: Paper 3 the para experiment
Pyzdek
Person
Thomas Pyzdek. Author of The Six Sigma Handbook (4th ed., 2014). Source for sigma cost escalation and satisficing threshold analysis.
Also: Thomas Pyzdek
First introduced in: Paper 1 the super intelligent five year old
Q
QASAS
LSS / Quality
Quality Assurance Specialist, Ammunition Surveillance — the oldest federal civilian career program (est. 1920). Provides the model for AI quality assurance throughout the series: dedicated, trained specialists who operate independently of the production chain.
Also: Quality Assurance Specialist Ammunition Surveillance
See also: PAT · AR 702-12 · LSS
First introduced in: Paper 1 the super intelligent five year old
Quality 4.0
LSS / Quality
The convergence of AI/ML with Lean Six Sigma and quality management methodologies. Gartner projects 50%+ of LSS organizations will incorporate AI tools by 2026.
Also: quality 4.0
See also: LSS · DMAIC · Gartner
First introduced in: Paper 1 the super intelligent five year old
R
RAG
AI / Agent
Technique where AI systems retrieve relevant documents before generating responses, improving accuracy. Used in Blue (MDMP automation) and the CGSC wargaming experiment.
Also: Retrieval Augmented Generation, Retrieval-Augmented Generation
See also: Hallucination · Blue · Context Window
First introduced in: Paper 2 the digital battle staff
Reason
Person
James Reason. Originator of the Swiss Cheese Model of accident causation: defenses-in-depth where holes occasionally line up. Used in the series to motivate layered governance (alignment + structural enforcement).
Also: James Reason
See also: Toboggan Doctrine
First introduced in: Paper 3 the para experiment
Reward Shaping
LSS / Quality
Reinforcement learning technique modifying the reward function to accelerate policy convergence toward desired behavior. Formal basis for template-driven governance: templates shape the reward landscape without changing the agent’s underlying objective. Ng, Harada, & Russell, ICML 1999.
Also: reward shaping
See also: Mechanism Design · Policy Gradient · Toboggan Doctrine
First introduced in: Paper 3 the para experiment
ROE
Military
Constraints on the use of force defining who can act, against what targets, under what conditions. Applied as the AI Off-Ramp model: Weapons Hold (read-only), Weapons Tight (rule-bound execution), Weapons Free (full autonomous within boundaries).
Also: Rules of Engagement
See also: Mission Command
First introduced in: Paper 1 the super intelligent five year old
RPN
LSS / Quality
FMEA scoring output: Severity x Occurrence x Detection. Ranks risks for mitigation prioritization. Range 1-1000.
Also: Risk Priority Number
First introduced in: Paper 1 the super intelligent five year old
S
Senge
Person
Peter M. Senge. Author of The Fifth Discipline (1990). Systems thinking and the learning organization; vault gravity-fed pipeline is a structural implementation of Senge’s vision.
Also: Peter Senge, Peter M. Senge
See also: Gravity Pipeline · CPI
First introduced in: Paper 3 the para experiment
Shannon
Person
Claude E. Shannon (1916-2001). Founder of information theory. ‘A Mathematical Theory of Communication’ (1948) introduced entropy and channel capacity. Underlies template governance analysis.
Also: Claude Shannon, Claude E. Shannon
See also: Entropy · Channel Capacity
First introduced in: Paper 1 the super intelligent five year old
Shingo
Person
Shigeo Shingo (1909-1990). Japanese industrial engineer; co-architect of the Toyota Production System and originator of poka-yoke (mistake-proofing).
Also: Shigeo Shingo
First introduced in: Paper 3 the para experiment
Simon
Person
Herbert A. Simon (1916-2001). Nobel laureate in economics; introduced bounded rationality. The Sciences of the Artificial (3rd ed., 1996) is the source for satisficing analysis applied to LLM behavior.
Also: Herbert Simon, Herbert A. Simon
See also: Bounded Rationality
First introduced in: Paper 1 the super intelligent five year old
Six Sigma
LSS / Quality
Quality methodology targeting <= 3.4 defects per million opportunities (6 standard deviations between mean and nearest spec limit). Combined with Lean tools to form Lean Six Sigma (LSS).
Also: six sigma, 6 sigma
See also: LSS · DMAIC · Cp/Cpk · Pyzdek
First introduced in: Paper 1 the super intelligent five year old
STO
Process
A recurring work item with its own cadence and metrics — the vault equivalent of a cron job with intent. STOs are AREAS (ongoing responsibilities), not Projects.
Also: Standing Task Order, standing task order
See also: PARA · Battle Rhythm · Tetris Primitives
First introduced in: Paper 3 the para experiment
T
Task Tensor
Series
Treats tasks as multi-dimensional coordinates (5 axes: scope, primitive, drop zone, retention class, receipt vocabulary) rather than scalar list items. Prevents the failure mode of flattening multi-dimensional problems into 1D checklists.
Also: task tensor, Tensor Doctrine
See also: Tetris Primitives · STO
First introduced in: Paper 3 the para experiment
TC 25-20
Reference
A Leader’s Guide to After-Action Reviews (1993). Source of the four AAR questions used as the model for AI system learning loops.
Also: TC25-20
First introduced in: Paper 1 the super intelligent five year old
Tetris Primitives
Series
Composable atomic work units. Tasks decompose into a small set of primitive shapes (capture, classify, route, enrich, validate, archive, etc.) that can be combined to form any work pattern.
Also: Tetris primitives, tetris primitives, primitives
See also: Task Tensor · STO · Drop Zone
First introduced in: Paper 3 the para experiment
TIMWOODS
LSS / Quality
Alternate Lean waste mnemonic: Transportation, Inventory, Motion, Waiting, Overproduction, Over-processing, Defects, Skills (non-utilized talent). A reordering of DOWNTIME with the same content.
Also: TIMWOOD
First introduced in: Paper 1 the super intelligent five year old
Toboggan Doctrine
Series
The governance thesis that template-driven channels outperform hook-based enforcement. ‘Build the channel, let gravity work.’ The compliant path becomes the path of least resistance, so agents follow it without coercion.
Also: toboggan doctrine, Toboggan, Channels not Walls
See also: Drop Zone · Gravity Pipeline · Poka-yoke · Mechanism Design
First introduced in: Paper 8 the toboggan doctrine
Token
AI / Agent
The basic unit of text that LLMs process — roughly 0.75 words. Token budgets determine how much context an agent can consider. Token efficiency is a key metric in multi-agent coordination — hybrid systems burn 5x tokens per successful task vs. single agents.
Also: tokens, token budget
See also: Context Window · LLM
First introduced in: Paper 1 the super intelligent five year old
W
WARNO
Military
Preliminary notice of a forthcoming order. Issued immediately upon mission receipt to enable parallel preparation. AI equivalent: early task alerts that allow multi-agent systems to begin staging resources before the complete plan exists.
Also: Warning Order
See also: OPORD · FRAGORD · MDMP
First introduced in: Paper 2 the digital battle staff
Y
Yegge
Person
Steve Yegge. Ex-Google, ex-Amazon; built Gastown (4th-generation agent orchestration). ‘Welcome to Gas Town’ (2026) and ‘Introducing Beads’ establish the GUPP pattern.
Also: Steve Yegge
See also: Gastown
First introduced in: Paper 1 the super intelligent five year old
Yokoten
LSS / Quality
Toyota Lean concept of horizontal deployment of best practices — sharing solutions across the organization rather than rediscovering them. Phase 5 institutionalization mechanism: once a fix works, it propagates through templates, skills, and knowledge wells so every future session inherits it.
Also: yokoten
See also: Kaizen · CPI · Knowledge Well
First introduced in: Paper 3 the para experiment